GEUP
Explore geometry and create interactive and
dynamic math calculations and visualizations
Home · Contact · Site map
  Main Menu
What is GEUP?
Features
What's new in GEUP 3?
Downloads
Order
Documentation
Samples
System requirements
FAQs
Contact
 
Documentation - Basic construction tools

Table of contents

2.1 Point

Create a free point or a point on element.

Free point:
To create: Move the pencil to an unocuppied area and click.
A free point can move to any position.

Point on element:
To create: Detect the element (segment, line, ray, axis, circle, arc, polygon) that will contain to the point and click.
The created point will be linked to the detected element and will be able to move to any position on the element.



2.2 Segment

Constructs a segment given two endpoints.

To create: Detect first point and click, detect second point and click.

The segment will be able to move if both endpoints are free points.



2.3 Polygon

Create a polygon given its 'n' vertexes.

To create: Detect and click the vertexes consecutively and double click to the last vertex.

The polygon will be able to move if all of its vertexes are free points.



2.4 Regular polygon

Construct a regular polygon(max.30 sides), defined by a center point and a radius points.

To create:
1º Detect and click on the center point.
2º Detect and click on a second point (vertex).
3º Move the pointer: clockwise (convex) or counter-clockwise (star) to specify the number of sides.
4º 'click' to complete the construction.



2.5 Line

Create a line through one or two points.

Line through one point:
To create: Detect a point and click, move the pencil to an unocuppied area and click.
You can change the slope.

Line through two points:
To create: Detect first point and click, detect second point and click.
The line will be able to move if both endpoints are free points.



2.6 Ray

Create a ray through one or two points.

Ray through one point:
To create: Detect a point and click, move the pencil to an unocuppied area and click.
You can change the ray slope.

Ray through two points:
To create: Detect first point and click, detect second point and click.
The ray will be able to move if both endpoints are free points.



2.7 Conic defined by five points

Construct a conic defined by five points.

Creación: Detect and 'click' on five points.



2.8 Circle

Create a circle given the centre or given the center and a point.

Circle given the center:
To create: Detect a point(center) and click, move the pencil to an unocuppied area and click.
You can change the radius.

Circle given the center and a point:
To create: Detect first point(center) and click, detect the second point and click.
The circle will be able to move if both endpoints are free points.



2.9 Circle given radius and center

Create a circle given the radius(defined by two points) and the center.

To create:
1º Detect and click two points(radius endpoints).
2º Detect and click the center.
It works like a compass.



2.10 Arc

Create an arc given three points.

To create: Detect and click three points, the first and the last points will be the endpoints.
The arc will be able to move if the three points are free points.



2.11 Angle

Define the angle defined by three points.

To create: Detect and and click three points, the second point will be the vertex.
You can change the radius of the arc that represents the angle.



2.12 Parallel line

Create the line through a point and parallel to a segment, line, ray, axis or side.

To create: : Detect and click a point and the element.



2.13 Perpendicular line

Create the line through a point and perpendicular to a segment, line, ray, axis or side.

To create: Detect and click a point and the element.



2.14 Angle bisector

Create the angle bisector of an angle defined by three points.

To create: Detect and click three points that defines the angle, the second point will be the vertex.



2.15 Perpendicular bisector

Create the perpendicular bisector of the segment defined by two points.

To create: Detect and click the points that defines the segment.

The perpedicular bisector is the perpendicular line to a segment through the midpoint of the segment.



2.16 Midpoint

Create the midpoint of two given points.

To create: Detect and click two points.



2.17 Intersection point(s)

Create the intersection points of two given elements(segments, lines, rays, axes, circle, arcs or loci).

To create: Detect and click two elements.



2.18 Locus

Create the locus (described by a point) defined by the movement of a 'point on element'.

To create:
1º Detect and click the point that will describe the locus.
2º Detect and click the 'point on element'.

You can change the number of points by activating the edit box.
Using this tool you can plot functions on an axes.


Table of contents
 
Home · Contact · Site map